The Harvester plug-in allows Cinema 4D users to save animation of a hierarchy of objects "rig", and then apply that animation to similar rigs. It also is used to transfer animation from dissimilar rigs. Customize which objects will be animated, the time for animation to be saved, inserted, or transferred. Options are provided to allow excluding/including tags, movement, rotation, scale, or userdata animation.
該收割機(jī)插件允許C4D用戶保存一個(gè)層次結(jié)構(gòu)對(duì)象的“造”的動(dòng)畫,然后應(yīng)用動(dòng)畫類似的鉆井平臺(tái)。它也被用于從不同的鉆機(jī)傳送動(dòng)畫。自定義哪些對(duì)象將被動(dòng)畫化,動(dòng)畫保存,插入或轉(zhuǎn)移的時(shí)間。提供選項(xiàng),允許不包括/包括標(biāo)簽,移動(dòng),旋轉(zhuǎn),縮放或用戶數(shù)據(jù)的動(dòng)畫。
3.0新功能
This update introduces the new transfer feature. Transfer allows users to take animation from a rig with a very different structure from another rig and transfer it over. This is done by getting the two character rigs into a reference pose at a given time. This can be useful when you have similar character but varying in size or some other detail. It is also helpful when you have used this plug-in to save a bunch of animation for a particular rig and now want to use some of those animations on other rigs. Some additional changes provided by this update are list below.
Removed support for R14 and below and added support for R15 to R17.
Updated and optimized the layout of the GUI to maximize workspace.
Added the ability to hide objects based on their layers.
Added layer information and icons next to source lists in order to avoid instances where there are multiple objects with the same name being mapped incorrectly.
Added the ability to set the last keys interpolation for all the keys at the end of the inserted animation.
Resolved various minor bug fixes.